Monthly Archives: January 2013

Crypto Cross dev diary: making crossword puzzles

Our first game Alphabet Connection had auto-generated levels, so we were able to offer level packs with hundreds of levels. No such luck with Crypto Cross: the clues at least have to be written by hand (which is a silly expression by the way; ‘by head’ is nearer the mark than ‘by hand’).

This post is a quick report on the evolution of our level-making process for Crypto Cross: how we went from pen and paper to a custom-built iPad app.

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